James Steininger's Portfolio
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    James Steininger’s Portfolio
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    Video Game Design & Development
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    Middle Stage Puzzle Pillar Design UX and Development

    Middle Stage Puzzle Pillar Design UX and Development

    This puzzle mechanic was actually mostly inspired from the old GBA franchise Golden Sun rather than most Zelda games, though it is reflective of many video game block-pushing tropes. Our nature systems added a lot more to this system and we were able to use puzzle pillars as a stable of many puzzles throughout the experience.

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    James Steininger's Portfolio